Apple Approves First Official PC Emulator for iOS Following Earlier Rejection Several retro console emulators have made their way onto iOS devices since Apple relaxed its rules regarding this app category in April. Recently, Apple has approved the UTM SE app, marking the first instance of a Windows PC emulator being allowed on iPhones, iPads, and Apple Vision Pro headsets. This emulator enables users to run various Windows versions starting from Windows XP, as well as selected Linux and macOS versions.
The approval of UTM SE comes as a surprise because Apple had previously rejected the app in June, citing that PC emulation did not align with the criteria for “retro game console” apps required for App Store approval.
This development signals a potential shift in Apple’s approach to app approvals, reflecting a more flexible stance towards emulation software on its platforms. It opens up possibilities for users seeking to utilize their iOS devices for running a broader range of operating systems beyond traditional iOS applications.
Currently, the reasons behind Apple’s shift in stance towards the UTM SE app are not entirely transparent. It remains unclear whether there has been a modification in Apple’s policies or if adjustments were made to the app itself. According to posts on social media by the UTM SE team, it appears that Apple may have reevaluated its initial decision. Additionally, the emulator experience has reportedly been enhanced, contributing to its recent approval for iOS devices.

In a recent update, the UTM SE team joyfully announced the availability of their emulator on the iOS and visionOS App Store, with plans for release on AltStore PAL in the near future. They expressed gratitude to the AltStore team for their support and acknowledged Apple for revisiting their policy regarding the app.
Typically, emulators like UTM SE do not come bundled with operating systems – they provide the emulator itself, leaving users to independently obtain the software they wish to run. This involves sourcing compatible software from external sources, where users must decide whether to acquire it legally or otherwise.
Emulator developers take this approach to avoid legal liabilities, as they cannot endorse or control how users obtain software. While using emulators on mobile devices is generally lawful, downloading copyrighted software without authorization is not.
The uncertain legal landscape surrounding emulation has historically prevented these apps from being readily available on the iOS App Store. However, Apple’s recent policy adjustments reflect a move toward granting users greater flexibility, possibly influenced by regulatory scrutiny aimed at reducing platform restrictions.